July 26, 2010
AnyNowhere — daily chat log — back (to logs index)
03:16, Speeder> It is nearly the time to upload the game... pheeew!
03:17, Jam> Woo!
03:18, Jam whispers: I will save my (currently nonexistent) suggestions for the next release.
03:22, Mingamango181> Great, that means I can get it in a few hours. (At lunch break, at work.)
03:26, Jam> I probably won't be able to play it for about 18 hours... Unless there is going to be a Linux/Mac version. Then I can play it tomorrow (7 hours!)
03:38, Jam leaves, excited to wake up tomorrow to a nice shiny new version of Paddle Wars!
08:15, Cryoburner whispers: There's a centipede on the wall!
08:27, Pomelos stomps said centipede.
08:29, Cryoburner whispers: Now you just made him mad. Mad centipedes are known to crawl into your tear ducts at night. :3
13:54, Neuzd whispers: I guess it was it, Serpens?
13:56, Serpens whispers: Yes, it works now. That was a rather silly mistake on my part, sorry for bothering you.
13:57, E_net4> I'm under attack and I don't know why D:
13:57, Neuzd whispers: No problem.
14:10, Starchaser> No more orange. Yay!
15:40, 4616599> Darn, Chrome has been crashing on me all evening, like every time I open a new tab or page! I bet it's gonna crash shortly after I finish typing this too. >_<
15:41, 4616599> And true to form, it did. :| I guess this is going to provide Cryo with plenty of fodder...
15:42, 4616599 whispers: Thankfully there's the fast reload time!
15:50, Gligar> In a certain other universe there'd be a big cartoony ! appearing about now. Well, if it were a third universe.
16:01, Pomelos pomelizes everybody.
16:10, Pomelos> Happy to see this place still active.
16:11, Pomelos> Well, mostly active.
16:13, 4616599> And people are still getting pomelized and eating momelos!
16:14, 4616599 whispers: Okay, the crashing is becoming a tad ridiculous...
16:17, Pomelos> Good afternoon, 4616599.
16:34, 4616599> Good afternoon to you to, ABB's classic fleshy fruit!
16:35, 4616599 whispers: Enough with your googlebot manipulation, Mary Lou! I can see the tapes! All this constant crashing is even making me consider Opera!
16:45, Pomelos> So many people...
16:45, Pomelos> And still no NV after all these years...
16:46, Pomelos> I should go and see Alex, and threaten him. Definitely.
17:01, Jam whispers: It's fun to pomelize people... Fun and chaotic...
17:02, Jam whispers: But word filters... Those are confusing.
17:07, Jam is annoyed he still can't say "Momelos" correctly.
17:38, Speeder> Momelos?
17:38, Speeder> lol
17:38, Speeder> hilarious XD
17:39, Speeder> http://www.indiedb.com/games/paddle-wars-hit-the-wall <<< what you think Jam, of the now htmlfied summary?
17:42, Jam looks...
17:44, Jam yells: IT LOOKS AWESOME!
17:45, Speeder> yay \o/
17:45, Speeder> But I still wish twitter was not broken >.<
17:46, Jam whispers: Any estimate when a linux version will be finished?
17:46, Speeder> Nope... I don't even started... (although I was going to start now :P)
17:47, Speeder> Btw: A Linux version would work on your Mac?!?!?
17:47, Jam> I have a virtual machine with fedora linux on it.
17:48, Speeder> Aaaah cool, I don't think the game would run properly on a virtual machine (because some shitty clanlib behavior regarding audio buffers), but I use fedora too \o/
17:48, Jam> Hopefully it will work...
17:49, Speeder> I like Fedora more than MacOS and Windows, I am only using Windows now because I wnated to use Dreamweaver and I am too lazy to figure how to run it with Wine
17:49, Speeder> Anyway, I made a MUTE button, if the music starts to lag the game, you can mute it...
17:49, Speeder> Oh, the mute button that I implemented only mutes music (I was supposed to make mute buttons for SFX too, but... :/)
17:50, Jam> Does it need a lot of programming to convert it to Linux?
17:51, Jam> A mute button! Good! What key is it?
17:56, Speeder> M (meaning "music" not mute...)
17:57, Speeder> Theoretically, it work fine on GNU, but only theoretically, I never tested...
17:57, Speeder> I have to figure how to build the GNU version of ClanLIB first.
17:57, Speeder will restart the PC now and come back when his fedora decides to work... For some reason he has random boot failures.
17:57, Jam whispers: Does Clanlib have a Mac version?
17:58, Speeder> Yes it does, and from what I heard compiling it is annoying.
17:58, Speeder> But I think that Mac has pre-compiled versions available already
17:59, Speeder> Btw: The game uses ClanLib 1.0, not 2.0
17:59, Jam will try to find it...
18:03, Speeder> Yay, it booted properly! I am on firefox now (waiting chrome to download)
18:06, Jam> I think Novashell already has the Clanlib framework included...
18:06, Speeder> for mac?
18:06, Speeder> I think it is statically compiled
18:08, Jam> Inside the Novashell program, there are several frameworks with Clan- in the name.
18:09, Jam> ClanApp, ClanCore, ClanDisplay, ClanGL, ClanSDL, ClanLib, ...
18:09, Speeder> Aaaah, good, this mean you can compile Mac version without messing with ClanLib :)
18:10, Jam> Yay!
18:10, Speeder> D: the RPM installer here suddenly decided to get extra slow
18:11, Speeder> It is since forever downloading package list (maybe because I have several repositories installed and it is a good time that I did not fired-up Fedora)
18:11, Jam whispers: It will probably stop at 99% and not do anything for 3 hours. :P
18:12, Speeder> My mouse behaves strange (my mouse has DPI selector, but everywhere, the mininum is fast, but windows desktop, where the mininum does not even move... while on games and some apps it is uber fast again)
18:13, Speeder> Now that thing is asking my password 3 thousand times... (hey, you really had to copy windows to the point of copying windows Vista flaws too? :P)
18:15, Jam whispers: It's about this time that you regret having a 20 character super-secure password. :P
18:15, Speeder> KDEPackage is silly, if you click "details" it shows the same thing as the current-dialog box, but with "details" written below the progress bar
18:15, Speeder> I mean, the WORD "details"
18:17, Jam laughs.
18:24, Speeder needs a shortcut to input his password.
18:25, Jam> copy-paste?
18:29, Jam> Was there going to be a survey for the Prototype 2 too? Or will you just use the forums?
18:32, Speeder> Noone used the survey for the first one but Cryoburner ¬¬
18:33, Jam> Really?!?
18:33, Speeder> Yep
18:33, Speeder> I love my KDE widgets \o/
18:34, Speeder> my desktop shows assorted data and two console windows (one that I use as root and the other as normal work window, like to compile stuff, or use other command line software)
18:34, Speeder> among the "assorted data" is a webcomic viewer tuned on XKDC \o/
18:36, Speeder> wow, "aMSN" delivered a "offline message" from 26 of JUNE
18:43, Jam whispers: Are you sure the date is set right?
18:46, Speeder> Yes... It was that my aMSN on windows crashed every time it tried to deliver, and it was a long time I did not logged with it on GNU
18:48, Jam has to leave for about a half hour... Sorry...
18:54, Speeder> What is unexpected, what is refusing to compile is clanlib
19:04, Speeder> doh, I mean't Box2D
19:05, Speeder> meant Box2D (I am looking like drunk, are'nt I?)
19:33, Jam whispers: did you mean Box2D :P
19:34, Jam> Any luck?
19:39, Speeder> Box2D compiled after some modifications, now ClanLIB refuses to compile (THIS was expected...)
19:39, Speeder> And there are some damn bees hauntingme.
19:41, Speeder> Damn animals with exoskeletons... I already hit that bee (launching it several meters away) several times.
19:42, Jam> A while ago, I walked outside and a bee came and stung me for no reason.
19:43, E_net4> Ouch.
19:46, Jam> I didn't react for a few seconds because I was so surprised.
19:46, Speeder> I am used to have bees around, but a particular one here is annoying me (the bee keep flying in circles around my head, making annoying noise and passing in front of the screen)
19:47, Speeder> great... I installed kdesvn, and it crashed on my first try to use it
19:51, Jam whispers: Maybe the second time?
19:58, Speeder> crashed too
20:01, Jam> ugh... did you try a different svn client?
20:31, Speeder> ... I am failing like to do EVERYTHING tdoay >.<
20:31, Speeder> I cannot isntall tweetdeck, cannot compile clanlib, cannot checkout it from SVN properly...
20:31, Speeder> and cannot kill that damn bee
20:32, Speeder> oh, sound stopped working too, and I cannot figure how to make it return (I installed a new soundcard)
20:36, Jam wonders if the Mac version will be any easier. :P
20:43, Speeder> well, it is precompiled... yes, it will be way easier, no fighting with clanlib idiocy (like: it uses printf but does not import the library where it is defined...)
20:46, Jam whispers: I will gladly test it when it arrives.
20:46, Jam> I'd imagine Windows and Linux would be more popular though...
20:47, Jam meant: more players would be using Windows and Linux.
20:50, Mary Lou> Welcoming a new member: "Skeeler87".
20:54, Speeder> Not really, Mac games currently get slightly more users.
20:54, Speeder> I mean, gamers
20:56, Jam whispers: Oh.
20:56, Speeder> there are research on this if you are interested
20:57, Jam> Where?
20:58, Speeder> Humm... interesting, this one the result was inverse (Linux won) http://www.wolfire.com/humble
20:58, Speeder> Aaah, the graphic there is REVENUE not users
21:00, Jam> Are you planning on selling the game?
21:03, Speeder> Not exactly, it will be "classic shareware" that is: freeware but I ask sorta "donations" to people register and get... something... (tips maybe?)
21:06, Jam> Ok.
21:06, Speeder> http://blog.wolfire.com/2010/05/The-state-of-Mac-and-Linux-gaming <<< here
21:11, Jam whispers: I never knew...
21:18, Jam> The AGF website still mentions the survey.
21:24, Speeder> :/ I will fix it laer O.o
21:25, Jam whispers: I think you should bring the survey back
21:26, Speeder> Why? Noone bothered to reply it :/
21:27, Jam> That doesn't mean people won't respond later.
21:28, Jam> The game hasn't been around very long... Give it some time for the word to spread...
21:34, Speeder> I want to incentive use of forums, to build community
21:36, Jam whispers: I'd join indieDB, but "Jam" is already taken...
21:38, Jam> I'll have to think of a new username...
21:41, Speeder> Yummy?
21:44, Jam> Awwwww... It's taken already... :P
21:47, Speeder> Aaaaaah, several files use "\" instead of "/" in filenames, breaking ocmpilation.
21:48, Jam whispers: I think Mac's use "/"
21:51, Speeder> GNU too, only windows use "\" but it actually accepts "/" too, so there are no reason to use "\"
22:01, Jam watches Speeder slowly select each "/" and change it to a "\"...
22:02, Jam whispers: No wait, it's the other way around...
22:09, Speeder> Now LuaBind seemly is incompatible with the new version of Boost
22:12, Jam> Grr... So many problems...
22:16, Jam whispers: hopefully that one is the last one...
23:00, Speeder> Hum... now what failed is linking (although I made so much changes to stuff compile that I doubt it will work, and I doubt that I will compile it on windows agian)
23:41, Speeder> JAAAAAAAAAAAAAAAAM
23:41, Speeder> I think I did it