August 14, 2010
AnyNowhere — daily chat log — back (to logs index)
00:02, Speeder> No, he just thanked by somehow getting inside the (locked) storate room, eating lots of food and being unable to exit (I had to go there and open the door for him), afterward he went to play, running bizarrely fast, until he started to feel bad after eating all this food and running...
00:03, Cryoburner whispers: You saved him from starvation!
00:05, Speeder> I still wonder how he got inside that room... I think that the door is weak (the door IS weak) and that somehow it is managing to bend the door, get inside, and then he cannot "pull" the door to bend again and get out
00:05, Speeder> the door is one of those old model wood doors that are "empty" inside, having only some cardboard structure, to be cheaper
00:31, Cryoburner whispers: You should make a new door out of pipes. Then he'd be able to get out when locked inside. :P
00:46, Speeder> But when he would be able to get in all the time it wants too! (Not only when he gets lucky :P)
00:48, Cryoburner whispers: You could surround the shed with a pool.
01:54, Speeder> Build a moat to protect myself from my own dog would be rather bizarre :P
02:56, Cryoburner whispers: Not if he's a zombie dog!
11:31, Cryoburner> I love the rain.
17:09, Speeder> I am making a trailer for my game :D
17:10, Speeder> Although it has some strange rendering errors (the video software, not the game), I still need to make music, and some stuff suck